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Cloth object initial position


jim c

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How close can the cloth geometry be to the collision geo that it's going to rest against? As I understand it, you don't want to have any intersections between the cloth geo and the animating character (or whatever). Let's say you have a dress that fits pretty snug up top, but then flows out after the waist, can you follow the body geo pretty closely up top without causing a problem (as long it doesn't intersect)? Or is there some minimum distance that you need to keep in between the two?

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