Tato Posted February 17, 2013 Share Posted February 17, 2013 Hello everyone. I'm rendering my project with one indirect light with 1000000 photons and two environment light with portal geometry (grid) while rendering from frame to frame, light is changing Can anyone help me, what is the reason? here is test render: https://vimeo.com/59835815 Quote Link to comment Share on other sites More sharing options...
Annon Posted February 17, 2013 Share Posted February 17, 2013 Generate the photons on one frame and re-use them on the sequence and it won't flash. Quote Link to comment Share on other sites More sharing options...
Tato Posted February 17, 2013 Author Share Posted February 17, 2013 how to use them on the sequence? Quote Link to comment Share on other sites More sharing options...
Annon Posted February 17, 2013 Share Posted February 17, 2013 Well if it's static geometry but the camera is moving, just generate on first frame and use the photons from that for the next frames, then it won't flicker. Render whatever that foreground element is separately. Quote Link to comment Share on other sites More sharing options...
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