venator11387 Posted February 26, 2013 Share Posted February 26, 2013 In Maya, I have been trying to FBX export the Morpheus character rig and then importing it into Houdini. When importing it into Houdini, only the 4-arrowed World control on the bottom of the rig shows up, but the rest of the character doesn't. I also get these warnings in the Houdini Console window: <internal> Warning: Invalid range specification My process in the Maya scene was: select "Ralph_balance:all_anim"> do a Geometry Cache > export selection the "Ralph_balance:all_anim" > set preset to "Autodesk Media & Entertainment" and turning on Bake Animation > then I export it with FBX. Download Maya Scene File: http://www.sendspace.com/pro/dl/tp7mp1 FBX.zip Quote Link to comment Share on other sites More sharing options...
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