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FBX Export: Morpheus Rig


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In Maya, I have been trying to FBX export the Morpheus character rig and then importing it into Houdini. When importing it into Houdini, only the 4-arrowed World control on the bottom of the rig shows up, but the rest of the character doesn't.

I also get these warnings in the Houdini Console window: <internal> Warning: Invalid range specification

My process in the Maya scene was: select "Ralph_balance:all_anim"> do a Geometry Cache > export selection the "Ralph_balance:all_anim" > set preset to "Autodesk Media & Entertainment" and turning on Bake Animation > then I export it with FBX.

Download Maya Scene File: http://www.sendspace.com/pro/dl/tp7mp1

post-9028-0-24545800-1361911100_thumb.jp

post-9028-0-35983900-1361911101_thumb.jp

FBX.zip

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