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desert crash engine


fayal

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looks good man. a few notes, if I may...

overall, I feel like the smoke sim isnt selling your scale. It's moving quite fast. Also, it looks like your having some matte issues with the smoke too.

the shadows from the initial impact (from the dust I presume) are a bit strong. they're a bit harsh too, which also doesnt help with the scale.

I also feel like instead of the impact ploom it makes, it would create more of a blast of sand/dust, maybe that's just my opinion, but I'd definitely work on selling the scene scale better.

great work!

keep me coming

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