protss_s Posted March 19, 2013 Share Posted March 19, 2013 (edited) I am a learner I tried to PBR output any custom pass, But when I use two Lambert, Beauty color was modified. I do not know why this is so,I need Masters help... Edited March 19, 2013 by protss_s Quote Link to comment Share on other sites More sharing options...
symek Posted March 19, 2013 Share Posted March 19, 2013 show what you got so far. Quote Link to comment Share on other sites More sharing options...
protss_s Posted March 19, 2013 Author Share Posted March 19, 2013 (edited) file is up pass.hip Edited March 19, 2013 by protss_s Quote Link to comment Share on other sites More sharing options...
symek Posted March 19, 2013 Share Posted March 19, 2013 I'm not up to date on how currently PBR deep raster exports are handled, but I think that while rendering in PBR you have to connect yellow BRDF output from diffuseVOP to directLightingVOP, and then export its output in turn. Otherwise your diffuse is wrongly evaluated (not evaluated), but why this changes beauty pass I'm not sure. You would have to investigate more. At least this way your scene works the same for all engines. Quote Link to comment Share on other sites More sharing options...
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