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VEX Shader Calls


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Hello, everybody.

I try to work with new import function, and i have some results.

32fad1065043e6edfd4893937b8e7102.png

I want to mix some shaders by mask.

As i understood, i can import only precompiled shader, but it would be cool to import shaders, directly from shop context, with saving all parameters.

May be someone knew workaround?

Thanks.

Edited by somesanctus
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