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DOP voronoi US's


predator

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Hi,

Guys (sorry for my english) iam having problem with uv's of a voronoi shatter shot , in witch iam using dynamic shatter but new faces which are created is not holding the textures . Can any one give me any solution because my dadline in very close now and i have to texture and render it

thnx

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if your dynamic fracturing is not creating inside groups for the newly created pieces you must turn this option on. For that unlock the rigidbodysolver (right click- "Allow Editing of Contents"), go inside "voronoifracturesolver1" - fracture_SOP_Solver and on "voronoifracture" node- Groups tab activate Create Output Groups option.

In sop after your dopimport add an "uvproject" node, use 'inside' for Group, Group Type- 'Vertices", Projection- 'Plastic Warp' and you'll get the uv's

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