RogerW Posted May 14, 2013 Share Posted May 14, 2013 Hi guys, Is there an option in Houdini to do a loop deselect ? Lets just say I do a whole bunch of edge loop selections and then I decide that there are certain edge loops that I dont want any more, is there an option to "loop deselect". At the moment I am manually deselecting each edge.....not fun. Any help would be greatly appreciated. rw Quote Link to comment Share on other sites More sharing options...
Hudson Posted May 14, 2013 Share Posted May 14, 2013 Hi Roger! I haven't been moduling in Houdini that much and wish anyone else could answer a quick way to do what you are looking for. Otherwise what you could do is to group the selection with a grpSOP of all the loops you have selected and then create another grp for the selection of the loops you don't wan't to keep. The next step would is to use the pattern from these groups to specify your selection. I just took that right out of my head. It could maybe be useful for this single task. But a simpler way to do it would be much better Cheers Quote Link to comment Share on other sites More sharing options...
RogerW Posted May 14, 2013 Author Share Posted May 14, 2013 Hi Roger! I haven't been moduling in Houdini that much and wish anyone else could answer a quick way to do what you are looking for. Otherwise what you could do is to group the selection with a grpSOP of all the loops you have selected and then create another grp for the selection of the loops you don't wan't to keep. The next step would is to use the pattern from these groups to specify your selection. I just took that right out of my head. It could maybe be useful for this single task. But a simpler way to do it would be much better Cheers Hi Hudson, That is a solution, I just tested it out and it worked out great. Although not as elegant as a loop deselect function would be in houdini if one existed. Thanks Quote Link to comment Share on other sites More sharing options...
Hudson Posted May 14, 2013 Share Posted May 14, 2013 That is a solution, I just tested it out and it worked out great. Although not as elegant as a loop deselect function would be in houdini if one existed. Good to hear a noob like me can help out. Well the both of us are still waiting for a better solution if it exists. Btw, how did you used the pattern from the grpSOPs to deselect? As I mentioned before I haven't done that much in houdini Quote Link to comment Share on other sites More sharing options...
RogerW Posted May 14, 2013 Author Share Posted May 14, 2013 Good to hear a noob like me can help out. Well the both of us are still waiting for a better solution if it exists. Btw, how did you used the pattern from the grpSOPs to deselect? As I mentioned before I haven't done that much in houdini Hey Hudson, You have to use the combine functionality of the group sop. I have attached a basic example if you want to check it out. The combining and editing of groups is a little unintuitive in the group sop but it can do some pretty cool things. edge_loop_deselection.hip 1 Quote Link to comment Share on other sites More sharing options...
Hudson Posted May 14, 2013 Share Posted May 14, 2013 Hey Hudson, You have to use the combine functionality of the group sop. I have attached a basic example if you want to check it out. The combining and editing of groups is a little unintuitive in the group sop but it can do some pretty cool things. Hi Roger, Thank you very much! I have always wondered when and how to use Combine. Good luck with your work Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.