poppy Posted May 21, 2013 Share Posted May 21, 2013 Hi! I've been trying point instancing method found in this http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=25840&postdays=0&postorder=asc&start=0&sid=5f81332918ed80f9682c6e2cc3946609 However, I can't figure out how to assign different materials onto instance geo's surface group. Say, I'm instancing a character with Glove and Body polygroup, each assigned to different material. How can it be done with instancing? I tried caching bgeo sequence with material, point instancing not picking up those materials. Thanks! Quote Link to comment Share on other sites More sharing options...
poppy Posted May 22, 2013 Author Share Posted May 22, 2013 Any idea? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.