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Alembic Particles to Maya


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What's the secret? It does not work for me. I just get an error in Maya saying // Error: line 1: particleShape1: Object not found for -object flag.

I have already tried putting particles on frame one and setting the exporter to start on the frame that particles first become visible, as that has been suggested before. Getting a bit frustrated. Please, any help would be appreciated.

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Ok, from doing some research it appears that this is not currently possible with the standard maya alembic importer :(

Seems like exocortex crate is the only way to do this at the moment...

Please, correct me if I am wrong.

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Ok, from doing some research it appears that this is not currently possible with the standard maya alembic importer :(

Seems like exocortex crate is the only way to do this at the moment...

Please, correct me if I am wrong.

That's been my experience so far as well. However as of the version I used for our last job, the Exocortex Maya Alembic plugin only exported point positions without velocity or other attributes. So we just calculated velocity with a Trail SOP. Hopefully attributes on particles from Maya will be supported soon.

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Thanks for the info. I'm going to check out crate and partio and see what works best. At the moment, I decided to use the Realflow plugins as my exporter/importer, although there are some limitations associated with that.

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