~nature~ Posted June 17, 2013 Share Posted June 17, 2013 (edited) Hi everyone, I need your help here I have point attribute called T1 and T3, what I want to do is link values in T1 and based on T3 for example, for the "point 1", T1 value = 1.5 and T3 value = 267 (linking point number), what I want to do is Link T1 value of "point 267" to T1 value of "point1", that is T1 value of point 267 is always equal to T1 value of point1, when T1 of point 1 is animated from 1.5 to 3, T1 of point 267 is also animated from 1.5 to 3. Any ideas about how to achieve that, it confuses me a lot. Cheers, Kind regards Edited June 17, 2013 by ~nature~ Quote Link to comment Share on other sites More sharing options...
edward Posted June 17, 2013 Share Posted June 17, 2013 What happens if the attribute T3 has repeated values? eg. what happens if point 2's T3 value is also 267? I think it would be a lot easier if T3's value is not the destination point number, but the *source* point number instead. ie. point 267's T3 value is 1. Quote Link to comment Share on other sites More sharing options...
~nature~ Posted June 17, 2013 Author Share Posted June 17, 2013 (edited) What happens if the attribute T3 has repeated values? eg. what happens if point 2's T3 value is also 267? I think it would be a lot easier if T3's value is not the destination point number, but the *source* point number instead. ie. point 267's T3 value is 1. Thanks edward, actually I have unique relationship between points, that is 5 points vs 5 points, so the T3 do not have repeated values, what I want to do initially is when the state of the specified point changed, its nearest neighbor(That is how T3 comes out) also changes exactly the same as its "goal" point. How can I solve this problem in this case? Edited June 17, 2013 by ~nature~ Quote Link to comment Share on other sites More sharing options...
gui Posted June 18, 2013 Share Posted June 18, 2013 I dind´t understood ur problem yet. Can u explain more? If we don´t know how it must be generalized, we won´t be able to help. Quote Link to comment Share on other sites More sharing options...
TheDude Posted June 20, 2013 Share Posted June 20, 2013 Hi, so I think I understand what the problem is you're talking about. So you want to take a specific point, take the value of that, manipulate it, and link it to another attribute? I made a hip of this, but I'm not sure if that was the issue you were having. linkattributes.hip Quote Link to comment Share on other sites More sharing options...
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