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Gravity problem in RBDs


Naeem

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Hi,

I am doing some RnD for an effect - basically I have points on a grid with boxes instanced to those points using RBD Point Object. I have a velocity attribute to initialize velocity on each point I am using another animated box and point expression to set active value in DOPs to control the effect. However, when the boxes on the grid are activated, they move according to their velocity and just hang in the air instead of falling down with gravity.

Not really sure what I am doing wrong and could use some help. Please see attached file.

od_Gravity_Issue.hipnc

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