Jump to content

motion blur from openVDB Mesh to alembic


Recommended Posts

I've got a particle sim I'm meshing with openVDB,

I would like to export this with motion blur to an alembic cache to render in maya/arnold.

simple example, not using particles, but yeilding the same results..

make a torus, and add rotation animation xform node.

convert to VDB using vdbFromPolygon

convert back to polygons with convertVDB node.

add a trail sop to compute velocity.

export using alembic rop.

If I skip the convert to vdb and back and just export the rotating torus, I get subframe motion

based on vertex velocity in the alembic file without exporting extra motion blur steps in the alembic file... however with the openVDB stuff I end up with static geo inbetween frames. even though it seems to be creating proper vertex velocity.

I can export this as a realflow mesh and it will pass the velocitiy correctly so is this a problem with the houdini alembic exporter? or user error on my part?

I'm writing out 20+ mil poly meshes so I'd rather not have to subsample them and write out the data 2-3x just to get motion blur.. at that point I might as well go back to realflow meshes instead.

any help would be appreciated.

thanks in advance

-johnc

redpawfx

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...