Roberto_R Posted August 3, 2013 Share Posted August 3, 2013 Hey Guys I having a problem with the Pyro shader passes not work properly, especially the Fire mask. Attached is a simple scene of what I'm talking about and a exr fire of the render I'm working on. The fire mask (red) is a really random shape. If anyone could i would really appreciate it Thanks for looking at my post odforce.hipnc odforce.hipnc.tar.gz Quote Link to comment Share on other sites More sharing options...
Guest tar Posted August 3, 2013 Share Posted August 3, 2013 Try the latest build - there was a fix for fire masks in 12.5.435 Quote Link to comment Share on other sites More sharing options...
Roberto_R Posted August 4, 2013 Author Share Posted August 4, 2013 Thank you Marty, yea your right it was Houdini being Houdini Quote Link to comment Share on other sites More sharing options...
tony Posted August 5, 2013 Share Posted August 5, 2013 Try Houdini 12.5.436. It was a bug in the early versions of 12.5. Cheers Tony Quote Link to comment Share on other sites More sharing options...
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