RAJK Posted August 20, 2013 Share Posted August 20, 2013 why doesn't the emission color ramp in the pryo node ( auto dop network ) link to the flames material> color, in the shop context? Is there a reason why wouldn't an artist want to see the same color of the flames in the viewport and the render? Or is there a different way to do this? Quote Link to comment Share on other sites More sharing options...
Solitude Posted August 21, 2013 Share Posted August 21, 2013 http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=25248 Check out the last video where he discusses the utils panel for linking the render and visualization. Quote Link to comment Share on other sites More sharing options...
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