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houdini exports .abc file to maya 2013 issue


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hi guys,

// Error: Error getting adding  to initalShadingGroup. // 
// Error: No connection done for node 'file1' with  // 
// mesh_AlembicNode // 

these codes is the only response in maya after reading the .abc file exported from houdini, I've read

http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=123393&sid=ac2ede3f69a3313532272feb6a220a29

and delete all attributes except "P"

cause the fbx file can't hold complex scene with hundreds of frames, abc is the best format!

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