djwarder Posted August 21, 2013 Share Posted August 21, 2013 Anyone know a way to transform curves from a static object onto a deforming object at all? I'm simulating fur on my character in bind pose, but then want to transform the output curves onto a deforming version of the character. Any ideas please? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.