Jump to content

Transforming Curves Onto Deforming Geo ...


Recommended Posts

Anyone know a way to transform curves from a static object onto a deforming object at all?

I'm simulating fur on my character in bind pose, but then want to transform the output curves onto a deforming version of the character. Any ideas please?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...