doc Posted August 24, 2013 Share Posted August 24, 2013 I'm guessing the answer is no, but I thought I'd ask. In my RBD sims I'll animate my active value to have various pieces in the RBD sim come to life at specified frames (usually attribute controled with a point expression). I just tried to do the same thing with the wire solver, but it looks like it doesn't have SolverParms/ActiveValue data attached to it. Is there some sort of wire solver equivalent? thanks L Quote Link to comment Share on other sites More sharing options...
doc Posted August 24, 2013 Author Share Posted August 24, 2013 ah, using the pintoanimation and turning on deforming geometry seems do the trick Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.