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CHOPS question


TomRaynor

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I have a projectile (a single point) that is firing up into the air. I want to find the exact time at which it starts to fall by taking the slope of the position (TY) channel and checking when that is equal to zero. I have got the slope working fine but I am just not sure how to look up when the slope == 0 and get that back into SOPs.

I have attached a scene file so that you can see what I mean.

(Look inside of "/obj/geo1/chopnet1")

Thanks!

projectileTest_v01.hip

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