gaumondchristian Posted September 20, 2013 Share Posted September 20, 2013 Hi Everybody, I would like to get some help/advices to recreate an effect that I find really NICE. So basically, I want to reproduce the effect created on the first shot of this demo reel: http://softimage.tv/demo-2013/ So what I did was to create an animation on a grid geo, with a scale up and scale down + 180 degrees rotation, and I used a copy SOP to copy this animated grid on the points of an inputed geometry (ex: a tube). One way I got the effect working was to use a timeshift based on point number (copy stamp with a value like $PT/500). So, this works alright but I would like to have more control, let say with something that "activates" the animation. A way I could say, when the point color is green, or when this object (metaball) is close enough, now activate and do the animation once. Any ideas are welcome. Also, maybe is there a better approach to recreating this effect? Thanks in advance guys, Christian. Quote Link to comment Share on other sites More sharing options...
JuriBryan Posted September 20, 2013 Share Posted September 20, 2013 here you go build the mesh you want to "build" and then apply the techniques of this video. that should give you what you want Cheers, Juri Quote Link to comment Share on other sites More sharing options...
gaumondchristian Posted September 20, 2013 Author Share Posted September 20, 2013 Bryan, this is exactly the kind of approach I was looking for. It is based on the animation of each primitive and it has very light weight calculations. Thanks for the response. I really appreciate it! Chris. Quote Link to comment Share on other sites More sharing options...
juanmiguel Posted September 2, 2020 Share Posted September 2, 2020 Hello, the video's been removed, help please! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.