magneto Posted October 29, 2013 Share Posted October 29, 2013 Hi, If I remember correctly SDF volumes used to look like fog volumes in the viewport in style, but now it seems like it's shown as a bunch of planes overlayed together. Is there a way to revert to old style? Or is this part of the new viewport? Thanks Quote Link to comment Share on other sites More sharing options...
Guest mantragora Posted October 29, 2013 Share Posted October 29, 2013 (edited) Or is this part of the new viewport? Yes, it is. In next-gen iteration of viewport we will have little dwarfs with flags, instead of volumes, that will work like sprites, and they will be singing: Ho-la-la-ee-ay Ho-la-la-ee-ay Ho-la-la-ee-ay-ee-la-ee-ay-ee-lee-ay Ho-la-la-ee-ay Ho-la-la-ee-ay Ho-la-la-ee-ay-ee-la-lee-ay-lee-o-lee-ay... Edited October 29, 2013 by mantragora 2 Quote Link to comment Share on other sites More sharing options...
Guest tar Posted October 29, 2013 Share Posted October 29, 2013 (edited) Try turning on HDR Rendering on in Display/Effects and make Material Transparency is checked on Edited October 29, 2013 by tar Quote Link to comment Share on other sites More sharing options...
yongbin Posted October 29, 2013 Share Posted October 29, 2013 primitive sop>volumes>adjust visualization>display mode(density) 1 Quote Link to comment Share on other sites More sharing options...
magneto Posted October 29, 2013 Author Share Posted October 29, 2013 Thanks guys. @marty: Those are on by default no? Mines are already on. @yongbin: That did the trick. That's exactly how it used to look if I remember correctly. Does the new view style provide more advantage? I assume it's faster, but I am not sure Quote Link to comment Share on other sites More sharing options...
Guest tar Posted October 29, 2013 Share Posted October 29, 2013 yep, I think they are on by default. Many times there have been volumes display issues it's one of those two things being off. Quote Link to comment Share on other sites More sharing options...
magneto Posted October 29, 2013 Author Share Posted October 29, 2013 Mine looks like this: Quote Link to comment Share on other sites More sharing options...
yongbin Posted October 29, 2013 Share Posted October 29, 2013 Yes, this is it. Although new SDF visualization doesn't look good, anyway it works well. I am guessing(or hoping ) that it is temporary visualization mode in 12.5. Quote Link to comment Share on other sites More sharing options...
Guest tar Posted October 29, 2013 Share Posted October 29, 2013 i like the 12.5 sdf would be even better to have some info,the sign and distance, in the viewport at each voxel. Quote Link to comment Share on other sites More sharing options...
yongbin Posted October 29, 2013 Share Posted October 29, 2013 I like it, either. It works great for SDF fields. But for aesthetic point of view, small refine is needed I think. Quote Link to comment Share on other sites More sharing options...
Guest mantragora Posted October 30, 2013 Share Posted October 30, 2013 and they are still singing: Ho-la-la-ee-ay Ho-la-la-ee-ay... 1 Quote Link to comment Share on other sites More sharing options...
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