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Writing attributes problem


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I want to write some values into a point attribute. For testing purposes I just use 0.1 on all points.

Why does this code crash Houdini? What is the proper way to do it?



GA_RWAttributeRef myatt;
myatt = gdp->findFloatTuple(GA_ATTRIB_POINT, "myatt",1);
if (!myatt.isValid())
{
myatt = gdp->addFloatTuple(GA_ATTRIB_POINT, "myatt",1);
}
GA_RWHandleF atthandle(myatt.getAttribute());
for (GA_Iterator it(gdp->getPointRange()); !it.atEnd(); it.advance())
{
GA_Offset offset = it.getOffset();
//tuple->set(myatt.getAttribute(), offset, 0.1, 1);
atthandle.set(offset,1.0);
}

[/CODE]

Edited by Macha
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