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AttribVOP: the best solution for write and read attributes?


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Very simple question:

I have:

1. The grid:


2. Number of iterations.

In every iteration I would set color attribute to points. Easy, by Set Attribute VEX node.

The problem: inside of iteration I would check first the existing value of color on point X.

How to do this properly? My geometry - is grid in memory, not geometry from file.

Help me please.

Thank you!

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