Doum Posted November 21, 2013 Share Posted November 21, 2013 Hey, I'm doing cloth and wondering if there is a way in dop to unstick polygon that have been force to collide. How do you handle this problem on a shirt simulation in the elbow and armpit area? Maybe an attribute that can be use to detect these area and smooth them in a sop solver ? Any ideas are welcome Thanks Doum Quote Link to comment Share on other sites More sharing options...
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