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Render with no pixel filtering

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I am trying to bake out a weightmap into UV space. I am turning the point attribute into Colour and rendering it out as UV Render object.

My question is how to I get this to render out with absolutely no pixel filtering. I obviously don't want my attributes to blur at all.

I had a look at the mantra node help but I couldn't seem to see the option for no pixel filtering... I'm sure I am being stupid and that it is just something like "None".

Does anyone know?


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Hi Tom,

Mantra node > Properties > Output > Pixel Filter : minmax idcover or from drop list : object with most pixel coverage (no filter)

You can use different filtering per Image Plane in the case you are using passes. I hope that helps.

See you on Monday!

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