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Marking broken glue pieces with an attribute


frankengen

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Hello,

 

I was wondering what is the best way to mark pieces that are broken free from a glue network. I have made a sopsolver that gives random velocity to different pieces and makes the geo explode and jumpe around. I want to give them a different behaviour once they are broken free.

Here is a hipfile attached

 

Thanks in advance for your help.

 

Cheers,

 

Frank

popcorn_01.hipnc

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I thought that maybe I could compare strings in vops, so I could compare the names in the packed Object to the name of the glue constraints. But when in wops the import attribute does not have a string option, and the bind import does not have a opinput option to check for the second imput. Does anyon have any idea. cheer

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Now I am one step closer. I got the string of the second input with the get attribute node. Now i just need to understand how to use the for loop node property. If anyone could help me I would really appreciate it. I think its not far of. Basically im not sure how to hook it up properly, i dont know what im doing wrong, because it looks like it should work.

If anyone could have a quick look i would really appreciate it.

 

Thanks

popcorn_03.hipnc

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