stephenl Posted December 22, 2013 Share Posted December 22, 2013 Is there a way to allow point self-shadowing such as Krakatoa or Fury do in Maya? I'm a hobbyist and have been away for a while but am getting back into 3D and Houdini Also, I never had a firm understanding of how DOPS pass/read/use the data system, such that you see in the details view. Can anyone point out any good resources text or video for that? Thanks. Quote Link to comment Share on other sites More sharing options...
magneto Posted December 22, 2013 Share Posted December 22, 2013 Symek did something similar recently and blew the competition out of the water: http://forums.odforce.net/topic/18957-mantra-particles-rendering-test Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.