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vertices on surface of object


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you can do a vopsop and do a neighbourcount.
and if the neigbourcount is below 4 you might be able to get something.
or you could take the input shape before you make it an FEM and use that to attribtransfer colours to the vertices close to the surface.
or even do a ray sop on all the vertices set to minimum distance (setting max distance to a low value) and group those points (turn off transform)

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