Supersaqib Posted January 21, 2014 Share Posted January 21, 2014 Hi all, I'm doing some deformation work using a lattice. I have a animation which moves up and down. When it hits the ground the lattice deformer box is deformed using a volume gradient/ sample setup. What i would like to do is to keep the deformation whilst adhering to the animation. So on the first drop it deforms and holds its shape but continues to transform up. Then on the second impact it hits the ground and deformes more. I tried cloth and wires but the target constraints havent held up well with the animation Thanks Quote Link to comment Share on other sites More sharing options...
Supersaqib Posted January 21, 2014 Author Share Posted January 21, 2014 p.s. i'm using 12.5 cos of prod lock down Quote Link to comment Share on other sites More sharing options...
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