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ColorToNoise


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I'm working on a tool to turn a color gradients into a noise pattern.  The purpose is to be able to take a simple color ramp and is to modulate the edges to create a more organic looking color pattern on objects. Because the input is driven by color it should be useful to control or combine with lots of other tools.  

 

It seems mostly working, but if anyone wants to give critique or advice on the setup that I am using? Eventually I might turn into an OTL.

 

perhaps there is a more savvy way or something faster / better, missing options etc?

ScatterNoseForColor_ODF_V11.hipnc

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