Jump to content

masking ocean evalute


Recommended Posts


new Houdini user here :)

im recreating one of my Naiad/Max simulations. All is going well apart from one aspect, how do i mask the ocean evalute.

in Max i just creat a bounding box and select points and add HOT modifier. Is there a similar process in Houdini.

I tried using a group by bouding box on my meshed out flip, piped that in ocean evalute, but that didnt work :(


like i said im pretty new to Houdini, few week.

any help would be appreciated




Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...