BauBau Posted February 4, 2014 Share Posted February 4, 2014 (edited) Hi There, I am attempting to crumble an animated Zombie, and the only way I could think of doing it was through DOPs. I have fractured the geometry, taken it into DOPs, and added a glue network, as I need the pieces to start crumbling from a certain point on the zombie, but also retain the animated walk cycle as he crumbles. I should add that when I add the glue network, the animation stops working from SOPs. I hope this makes sense, and if anyone has any ideas on how to resolve this problem, it would be greatly appreciated. Cheers Aaron Edited February 4, 2014 by BauBau Quote Link to comment Share on other sites More sharing options...
Aliencorpse Posted February 4, 2014 Share Posted February 4, 2014 Activate the pieces in sops. They should only apear for a frame. Then use a RBD fractured object createing objects on every frame. Fell me? Quote Link to comment Share on other sites More sharing options...
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