nis Posted February 9, 2014 Share Posted February 9, 2014 (edited) Hi I was wondering if there is an easy way to add to the Foam Solver an area on the ocean surface mesh. Basically I'm looking to create a whitewater break/shore at the bottom of the attached image in the red area. I was thinking it may be possible to add points on the mesh that tied in with the cusp parameter the foam solver uses but I'm not sure. Edited February 9, 2014 by nis Quote Link to comment Share on other sites More sharing options...
michaelb-01 Posted March 23, 2014 Share Posted March 23, 2014 I'm interested in this too, did you ever find out how to do this? I've been trying to add foam, cusp, velocity attributes to my grid that is being deformed but nothing seems to work as it looks like everything except the volumes (phase, frequency and amplitude, created by the ocean spectrum) are deleted inside the ocean evaluate node. Is there a way to transfer attributes to the volumes before they go into the ocean evaluate node? Or any other ways of adding foams to selected areas on the ocean? Thanks Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.