Jump to content

Adding extra foam to default ocean wave setup


nis

Recommended Posts

Hi

 

I was wondering if there is an easy way to add to the Foam Solver an area on the ocean surface mesh.

 

Basically I'm looking to create a whitewater break/shore at the bottom of the attached image in the red area. I was thinking it may be possible to add points on the mesh that tied in with the cusp parameter the foam solver uses but I'm not sure.

 

uM56Taz.jpg

Edited by nis
Link to comment
Share on other sites

  • 1 month later...

I'm interested in this too, did you ever find out how to do this? I've been trying to add foam, cusp, velocity attributes to my grid that is being deformed but nothing seems to work as it looks like everything except the volumes (phase, frequency and amplitude, created by the ocean spectrum) are deleted inside the ocean evaluate node. Is there a way to transfer attributes to the volumes before they go into the ocean evaluate node?

 

Or any other ways of adding foams to selected areas on the ocean?

 

Thanks

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...