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Cracking on RBD fracture geo


venator11387

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I’m trying to create cracks on a geometry surface (that's setup for dops) as anticipation for an RBD fracture/collapse. What is the best way to put the cracks onto the RBD Fracture object surface and have it maintain itself when simulating? I made the crack l-system generating along geometry based on the thread below:

 

http://forums.odforce.net/topic/9437-can-someone-help-guide-me-on-my-student-project/?fromsearch=1

 

Attached is a simple scene that I’m trying to test this out on.

CrackOnFractureGeo.hipnc

Edited by venator11387
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