slade Posted June 25, 2004 Share Posted June 25, 2004 hello everyone , This Maybe a stupid question, but how you compile a .Vfl file and install it. I've tryed vcc -u *.vfl and it created to files a .vex and .ds , I am confused after this point. I am trying to install the water.vfl file Quote Link to comment Share on other sites More sharing options...
Mcronin Posted June 25, 2004 Share Posted June 25, 2004 What you are getting is the compiled file and a dialogue script. YOu then have to put the files somewhere where houdini can find them and then edit another file to load the .ds... pain in the ass. Use the -l flag instead. vcc -l myvfl.vfl myotl.otl This will compile you vfl file and create an otl for it. Then, in Houdini for File->Install Operator Type Library and install the OTL. Much easier. You can shove as many compiled vfl's into this same OTL as you want. vcc -l my1vfl.vfl myotl.otl vcc -l my2vfl.vfl myotl.otl vcc -l my3vfl.vfl myotl.otl will stick 3 different compiled vfl into the myotl.otl. Quote Link to comment Share on other sites More sharing options...
slade Posted June 25, 2004 Author Share Posted June 25, 2004 thanks alot Mcronin, that works, much easier Quote Link to comment Share on other sites More sharing options...
austincable Posted August 24, 2004 Share Posted August 24, 2004 Hey slade, I'm struggling trying to install downloaded shaders, I see you have had a similar struggle. The problem I'm running into is that using vcc -l myvfl.vfl myotls.otl doesn't seem to do anything, it creates no file. So I guess what I'm wondering is did it work for you? or was there more to the equation. thanks austin Quote Link to comment Share on other sites More sharing options...
edward Posted August 24, 2004 Share Posted August 24, 2004 austincable, what version are you using? I think you need at least H6.0 to use that option. Edit: Make that H6.0 Quote Link to comment Share on other sites More sharing options...
slade Posted August 24, 2004 Author Share Posted August 24, 2004 sup austincable, I was struggling to install the shaders from the codex shader using the vcc -u foo.vfl it was pain beause it generate two files a .vex and a .ds and you have to stick'em some where in the houdini directory, i couldn't get that to work, so i did what Mccronin suggested and it worked, but for some reason it doesn't work on 7.0.142. But I've found a mucher easier way to do it. http://www.sidefx.com/forum/viewtopic.php?...3&highlight=vcc look at deecue's post its a very simple way of doing it. let me know if that helps Franks and Beans Bjorn Quote Link to comment Share on other sites More sharing options...
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