ch3 Posted February 18, 2014 Share Posted February 18, 2014 Hi, I want to run a basic simulation on an lSystem using the wiresolver. I've managed to import the lSystem into the dopnet, constraint its root and apply a gravity force and things work fine up to this point. But how do I go about spawning geometry onto the lSystem's leaves and have them move together with the dynamic branches? If I spawn geometry using the lSystem's geometry inputs (J,K,M), the wireSolver will try to solve these as well, which I don't really want. I came across this post http://forums.odforce.net/topic/14659-lsystem-j-leaf/?hl=lsystem which has an example of how to spawn geometry using the copySOP, by creating points with a normal attribute out of the lSystem. This allows to separate the leaves and the lSystem, so it can be simulated on its own. But then how do I drive the generated points with the normal attribute to go together the the simulated lSystem? thank you Quote Link to comment Share on other sites More sharing options...
ch3 Posted February 19, 2014 Author Share Posted February 19, 2014 In short, how can someone animate the geometry of a plant made with lSystem? Quote Link to comment Share on other sites More sharing options...
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