malik Posted February 20, 2014 Share Posted February 20, 2014 Cant find a way to drive attribute in flip sim with the new pop workflow... For example I would like to write and manage a divergence attribute on my particles to enable the divergence by attribute option on my flip solver... I had no problem to do it with the 12.5 pop way but someone have any idea on how to do that in 13? Thanks Quote Link to comment Share on other sites More sharing options...
xray Posted June 30, 2014 Share Posted June 30, 2014 Use a POP Wrangle DOP. Wire it into the second input of the Flip Solver (particle velocity). Write some vex code to adjust any per particle attribute. ie. @divergence = random(@ptnum); Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.