cloudfx Posted February 20, 2014 Share Posted February 20, 2014 (edited) Hi, I've created a simple houdini asset that changes color of point attribute on an object. I've imported it into Maya using Houdini Engine plugin but it does not seems to read the color from the HDA. How would I make Maya to read the color values from Houdini Engine Asset ( or HDA )? Any suggestions? test01HE.otl Edited February 20, 2014 by cloudfx Quote Link to comment Share on other sites More sharing options...
Guest mantragora Posted February 21, 2014 Share Posted February 21, 2014 Any suggestions? Use this => http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewforum&f=46&sid=845ea5ddf7562b8c70c27109c0714828 <= forum. It's experimental plugin so it's better to keep all the topics in one place where developers check for problems. Quote Link to comment Share on other sites More sharing options...
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