jamieblyth Posted February 21, 2014 Share Posted February 21, 2014 Hey everyone, I'm trying to set up a simulation for a project and was hoping someone could give me a little advice. The effect I'm trying to achieve is a loose bail of hay falling on a character (who is covered in mud) and for the hay to then stick to the character as he moves; hopefully with strands falling off randomly as he goes. If anyone has any ideas what would be the best way to tackle this, it would be much appreciated. Thanks, Jamie Quote Link to comment Share on other sites More sharing options...
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