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Hay Bail Simulation


jamieblyth

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Hey everyone,

 

I'm trying to set up a simulation for a project and was hoping someone could give me a little advice.

The effect I'm trying to achieve is a loose bail of hay falling on a character (who is covered in mud) and for the hay to then stick to the character as he moves; hopefully with strands falling off randomly as he goes.

 

If anyone has any ideas what would be the best way to tackle this, it would be much appreciated.

 

Thanks,

Jamie

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