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Weird Force SOP Behaviour in SideFX Example [Beginner’s Question]


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Hello.

 

I’m going through the SideFX “First Steps” course and on Lesson 10 Ari Danesh showed this example from the help:

ParticleDisturbance.otl

 

And he got this result:

post-11286-0-41409900-1395087922_thumb.p

 

I’m running the same example and it works like this:

post-11286-0-00394900-1395087925_thumb.p

 

After repelling particles get back to where they were before the contact with force.

 

And I can’t understand why. Is there something wrong with example file or it’s me? Or some new features in Houdini 13?

 

Thanks in advance for any help.

Edited by combdn
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Many thanks! It works.

 

I actually tried it before, but it is painfully slow to calculate (several seconds per frame) so I didn’t notice the result.

 

By the way, in tutorial it runs almost in real time… is there any way to make it faster?

(My CPU is Core 2 Quad 2.5 GHz. It is two or maybe three times slower than average i5 but not 30 times slower.)

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