sanostol Posted March 26, 2014 Share Posted March 26, 2014 (edited) I need to render additional ImageChannels for nuke, most of them are custom float channels, but nuke combines the quite arbitrary to rgbs stored under other, and my naming is lost, is there a trick to the namings and floats to nuke? EDIT: Now it is visible with it's real name, strange. seems a little bit shaky Edited March 26, 2014 by sanostol Quote Link to comment Share on other sites More sharing options...
Annon Posted March 26, 2014 Share Posted March 26, 2014 I don't know if this is something that just works here, but we seem to have to rename them with two underscores. __ID For instance. Then they get picked up in Nuke as secondaries. Quote Link to comment Share on other sites More sharing options...
sanostol Posted March 26, 2014 Author Share Posted March 26, 2014 thanks christian, will try that and report Quote Link to comment Share on other sites More sharing options...
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