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intersection geometrie


khalid

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Hi

 

im doing a scatter to generate points and i copy a sphere on every points , but im looking for a great way to evitate the intersection between spheres, and i dont want to play with scales, i want the same scale for every sphere.

 

thanks

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use a voronoi shatter, it will create "spheres" on every point and create lines between the intersections.
so take a box, scatter points in it (make a volume out of it and scatter inside that) and feed the geo and the points into the voronoi shatter sop

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