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Liquid from object Point Velocity issue


LeeD1345

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Hi,

I am a new user to Houdini, and I have been trying to follow a fluid tutorial on CMI. The problem I am having is giving the fluid source an initial velocity, I have seen others asking a similar question, with people suggesting the use of the point node to add the initial velocity. I have also looked at example files provided by other users, which on my computer don't seem to work and at the moment I am not sure what I am missing! Probably something small and obvious :P 

I've attached the tutorial scene I am currently working on. Any help would be appreciated!
 

Fluid_Tut_Velocity_01.hipnc

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Hi,

I am a new user to Houdini, and I have been trying to follow a fluid tutorial on CMI. The problem I am having is giving the fluid source an initial velocity, I have seen others asking a similar question, with people suggesting the use of the point node to add the initial velocity. I have also looked at example files provided by other users, which on my computer don't seem to work and at the moment I am not sure what I am missing! Probably something small and obvious :P

I've attached the tutorial scene I am currently working on. Any help would be appreciated!

 

 

 

Wow, that setup seems unusual to me, is that from a really old CMI video?  I guess I've just never approached the pump relationship that way.

On the fluidsolver1 node, I went to the "Pumps" tab under the "Fields" tab and changed Velocity Type to "Volume Velocity" and it looks like it's working now.  Hope that helps!

 

-JS-

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Sorry chrobak that is what I was trying to achieve, It was the Fluid Effects for TD tutorial on CMI..

thanks exel I did manage to get it working using the volume velocity method, but I wanted to make sure what I was doing in regards to the point velocity was correct or not as I've seen that method work for other people. Just trying to learn as much as I can right now :D appreciate the replies

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