Jump to content

VEX context function


rayman

Recommended Posts

Hi!

I`m wondering if there is some vex function to get current context. I want to use the same code for sop/shading part, with some differences based on context. Is this possible? Currently I`m using simple workaround with manual integer variable, but it will be great if there is a better solution.

thanks

Edited by rayman
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...