xtremist999 Posted May 17, 2014 Share Posted May 17, 2014 Hi there, I have a second set of questions for today. 1.) How can I set up a dop network so that when my RBD collides with another Object, my RBD object gets deleted? 2.) Also how I can set my network so that when an RBD object descends to a Y World position that is less than 0, it gets deleted? Thanks! Quote Link to comment Share on other sites More sharing options...
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