prashantcgi Posted May 21, 2014 Share Posted May 21, 2014 Hi All! I'm facing a issue while scaling from the top view, once i scale in one axis the tool manipulators size become big and it become impossible to select the individual axis handle. then i have to again go to perspective view and select the individual axis handle. In case of maya the + and - button are use to scale the manipulators size. Is there something like that in houdini. Im attaching a image for reference Please help. Thanks!!!! Have a nice day!!!!!!!!!! Quote Link to comment Share on other sites More sharing options...
prashantcgi Posted May 21, 2014 Author Share Posted May 21, 2014 If you look at the image, i cant scale it from x and z in top view, because there are blue and red lines covering the individual scale handle Quote Link to comment Share on other sites More sharing options...
Guest tar Posted May 21, 2014 Share Posted May 21, 2014 try RMB on handle / align handle /world Quote Link to comment Share on other sites More sharing options...
prashantcgi Posted May 21, 2014 Author Share Posted May 21, 2014 Hi Marty I realize that this problem happen when there a transform node attach to geometry. for example create a box and add a transform node to it and then try to scale it in top view.away from origin. RMB just give a option to check on and of the object which i want to scale I'm doing this all inside Geometry SOP's Quote Link to comment Share on other sites More sharing options...
Guest tar Posted May 21, 2014 Share Posted May 21, 2014 Ya - it's a work around for now... when using the Transform node, when you set the handle to World from Object you will get the controls you need. Hoping to get proper control of handle size in the next Houdini Quote Link to comment Share on other sites More sharing options...
prashantcgi Posted May 22, 2014 Author Share Posted May 22, 2014 Thanks marty for a work around. Cheers!!!!! Quote Link to comment Share on other sites More sharing options...
angeldev Posted August 9, 2016 Share Posted August 9, 2016 I think it will help ... Quote Link to comment Share on other sites More sharing options...
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