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Floating Upright with Bullet


charleyc

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Hello

 

I am trying to float some debris on a water surface.  I have a buoyancy setup that works great for position that allows me to float on an sdf.  However, the orientation of the debris will just freely spin around.  I need to to somewhat realistically stay upright based either on the debris shape, or a preset up vector.  I have two scenes that I have attached.  One is just the buoyancy setup, the other is my feeble attempt at using the orient and an up vector to create a torque force....it is not working :P

 

Any help would be greatly appreciated.

 

Thanks

 

Charley

floating-orient_001.hipnc

floating_001.hipnc

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