WestStreet Posted May 26, 2014 Share Posted May 26, 2014 l have a transform skin and comb the normal,but the normal direction is not follow the skin,any one know how to do this thanks! Ndirection.hip Quote Link to comment Share on other sites More sharing options...
edward Posted May 26, 2014 Share Posted May 26, 2014 I don't understand what you're trying to do. If you want to transform after the comb and keep your normals, then make sure you turn OFF Recompute Point Normals on the transform. Quote Link to comment Share on other sites More sharing options...
WestStreet Posted May 28, 2014 Author Share Posted May 28, 2014 no,l had comb normal for copy feather ,but now l have another pose,l want to keep my normal direction just like houdini fur restPosition,but l don`t know how to do this Quote Link to comment Share on other sites More sharing options...
edward Posted May 29, 2014 Share Posted May 29, 2014 Honestly, you're not describing your question very well. Are you looking for something like the AttribReorient? http://www.sidefx.com/docs/houdini13.0/nodes/sop/attribreorient Quote Link to comment Share on other sites More sharing options...
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